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File size: 5.1 MB
Version: 3.14
Original Unity Version: 2019.4.34 or later
Match Up provides easy-to-use, barrier-free pairing support for any network system.
can be hosted by simply calling CreateMatch(), or calling GetMatchList() and then JoinMatch() as a client. It’s that simple!
Match Up stores a searchable list of matches that can be filtered in almost any way you can think of. Want all maps of a certain type and only between certain player skill levels? Easily search and easily join.
We set out to improve Unity’s pairing in every possible way.
is more flexible than UNET
includes the ability to store customized data related to the game. You can store any number of strings, integers, long integers, floating points, or doubles for each match.
Advanced filtering
Easily search through any combination of full matches, partial matches, or ranges.
example scenarios
provide a basic example of how to use Match Up with any network system and how to use it specifically with Mirror network systems.
Just put it in.
requires no setting or configuration. Even the most advanced features can be used easily.
source code
client and matching server both contain the complete source code.