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File size: 4.4MB
Version: 2.02
Original Unity Version: 2018.4.23 or later
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Enemy Vision is a collection of scripts used to add cone, ray cast detection, and enemy patrol behavior to your game. Description The
lightweight code pack is perfect for your stealth game.
content-enemy cone-cone adapts to obstacles-enemy behavior: patrol, alert, chase-patrol: will move according to the set path-alert: will become curious and walk to suspicious positions-chase: will run towards the player-ground altitude, enemies can only see you on higher ground. – Optional two-level cones (near and far)-The myopia range will immediately detect the player rather than be warned. – Noise zone (when a player steps on it, nearby enemies are alerted). – A noise source that can be added to any object and function call to emit noise. – Easy to use and configure-2D and 3D support-Good performance and optimized settings
Enemy Vision is a simple and lightweight software package for creating enemy behavior and their viewing cones. If you plan to implement enemy sight, line of sight (LOS) or enemy patrols, this is a good place to start. My goal is to make it easy to use and edit.