Unity插件 – 体素生成器插件 Voxel Generator

2024.06.02 updated plug-in version

file size: 159MB

version: 1.9.7

support Unity version: 2021.2.6 or higher

fully customizable voxel generator to simulate destructive objects or environments and visualization of volume data.

Programmable rendering Pipeline (SRP) compatibility

get voxels in your game!

this asset includes a tool for generating voxel blocks that can be sculpted and modified, while providing maximum flexibility.

is easy to use:

simply drag the prefabricated parts into the scene to generate voxel blocks. Attach the shell generator to the voxel generator to dynamically define the visual appearance. The resolution-based sculpting system allows large terrain sculpting during editing or games.

program voxel modifier:

converts texture slices, meshes, or terrain directly into voxel representations. Ideal for creating 3D reconstruction of scanned image slices.

flexible voxel resolution system:

create voxel blocks with different resolutions to meet the requirements of your application. Use low resolution for mobile applications, medium resolution for games, or high resolution for scientific applications such as computed tomography.

modular visualization system:

attaches multiple shell generators to the voxel generator to define the visual appearance of the voxel generator. Visualize the data structure itself for strange effects.

flexible save / load system:

saves voxel data directly into the scene file, or uses scriptable objects with the integrated management system. Save voxels to persistent data paths during the game. Dynamically load voxel data during the game.

multi-material support:

voxel generator supports multi-voxel mapping in parallel, allowing dynamic extension of multi-material systems and voxel data.

uses the power of work and burst systems:

adds burst and collection packages to your project for maximum performance improvement.

complete AR/VR support:

fully supports any application. Create a VR sculpt application or create voxel enhancements in an AR application.

HDRP/URP rendering pipeline information:

voxel generation itself is not affected by the selected rendering pipeline. The main limitations are related to multi-material / color settings, as they require custom shaders.

the package now contains a .unitypackage that contains multi-material shader graph variants for HDRP and URP.