Unity插件 – 天气时间系统 HDRP Time Of Day – Lighting, Weather & Clouds

2023.12.06 Updated plug-in version

File size: 264.3 MB

Version: 1.2.2

Original Unity Version: 2021.3.0 or higher

Full-featured lighting, sky and weather system with day and night cycles and volume clouds. Programmable Render Pipeline (SRP) Compatibility The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C#scripts. SRP is the underlying technology that supports the Universal Render Pipeline (URP) and the High-Definition Render Pipeline (HDRP). Additional compatibility information The

package is only available for Unity 2021.3 and later HDRP.

Have you ever created a great outdoor scene in Unity but were disappointed with the lighting?


lighting may be one of the biggest challenges in the HD rendering pipeline-there are too many settings that affect the end result.


can easily take wrong detours, eventually leading to completely wrong scene configuration, especially under dynamic conditions of day and night cycles. This becomes more difficult when you also add clouds and weather.

But if the lighting and post-effects are handled properly, it can turn a mediocre scene into a scene full of miracles and joy, and that’s what HDRP Time of Day can do for you!

HDRP Time of Day is a lighting system with out-of-the-box day and night cycles, volume clouds and weather effects, all of which can be managed in one convenient place.

It also includes a weather effects system that allows you to simulate lighting changes that occur during snow, rainfall, sandstorms, or your own custom weather effects.

Our dynamic light probe system allows you to use baked reflective probes in dynamic day and night cycles to gain rich balance depth for your scene that would otherwise be difficult to achieve.

HDRP Time of Day integrates with Gaia Pro 2021 and GTS-Gype Terrain Shader to transparently replicate weather effects throughout the scene!