File size:2.3 MB
Version:1.1
Original Unity Version:2019.4.31 or later
VR Throw Lab is a tool for fine-tuning the throwing mechanism in VR.
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Making the throwing mechanism feel just right in VR can be tricky, especially if you ask users to throw far and/or accurately. What users feel is right will depend on the tasks you ask them to perform, the hardware they actually hold, and their expectations of how the thrown object should behave in your virtual world. The
VR Throw Lab is a set of tools that can be used to create a throwing mechanism that suits your VR game and maintain a consistent experience across platforms.
This software package includes a playable laboratory scene that can be used to test values without removing the headphones.
Main features
Automatic device detection
Speed smoothing
Speed scaling
Grab/release threshold adjustment
Aiming assist
Release friction
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Supported SDK
“SteamVR 2.0
Eye ring integration
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Unity XR Toolkit
(Can be integrated into any interactive system via some scripts)
supported devices
Vive Wand
Valve steering knuckle
Eye ring touch (1G + 2G)
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Windows MR Motion Controller