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2023.10.28 Updated plug-in version
file size: 11.0 MB
version: 12.0
support Unity version: 2020.3.0 or higher
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Overview
Vegetation Engine·Terrain Details Module introduces the functionality of the vegetation engine into the terrain details shader. Enable high-quality wind, interaction, coloring, snow, leaf count and distance fade for your grass and flower details! The terrain detail module works with any tool designed for use in terrain detail systems, such as Gaia, MapMagic, MegaWorld, etc.
Note that this module contains replacement shaders for older versions of the terrain detail system. This module is not needed when using GPU Instanced terrain details or alternative renderers such as Nature Renderer or GPU Instancer!
Features
Vegetation engine system support: movement, season, superposition, humidity
Vegetation engine elements support: Color, overlay, humidity, Alpha, motion interaction, motion direction, motion flow, Wind
High-quality wind animation
Global alpha threshold control
Zoom in shader editor support
Use zero global keyword
Including complete source code
Including presentation scenes
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○ Limit
? Shader Model 2 devices (TVE restrictions)
are not supported? Shadow casting is not supported (Unity restriction)
“? HDRP and URP (Unity Restrictions)
are not supported? The size element (terrain detail limit)
“? Grassland billboards
are not supported