File size:5.2 MB
Version:1.4
Original Unity Version:2021.3.8 or higher
The first-person character system is an ideal solution to implement in your project, allowing smooth and intuitive movements and functions.
Use the system to add simple and effective first-person actions to your game.
This system is compatible with Unity’s Mechanim system and can easily create animations.
The system is designed to be drag-and-drop, which means you don’t need to make any coding or changes.
Features:
-a character controller based on first-person motion and camera.
-Squatting feature that uses a light casting system to check when a player can stand or squat and when he cannot to ensure a smooth transition.
-Jumping function using custom gravity.
-Walking and running functions have degenerative and regenerative endurance. Players can only run and jump if they have endurance.
-includes the player’s health system and fall injuries.
-Includes an easy-to-replace animated character resource with idle and walking animations of idle, walking and running, as well as fall and squatting.
-Use Mechanim to achieve simple animations.
-Includes a prefabricated and easy-to-change interface system that displays vital signs and enhancements.
-includes sprint and jump improvements and health points.
and
-include destructive and therapeutic colliders.
-Assign your own keys to the functions available in the system.
-Easy to use system
-Including documentation
-Good performance; good performance