Unity插件 – NPC动画模拟 NEEDSIM Life Simulation

File size: 2.8MB

Version: 1.2.2

Original Unity Version: 2020.3.0 or higher

NEEDSIM Life Simulation can quickly and easily simulate the daily life of humans, wild animals and even machines. Assign interactions to game objects, and NPCs will use them to meet their needs: You can let people watch TV when they are bored, or let animals drink water from a lake when they are thirsty.

Functions:

·Creative freedom: You can decide what content you need to simulate using NEEDSIM Life simulation.

·The frequency with which a design agent must meet requirements. Is your game set in a hot vacation paradise? Let the thirst disappear quickly, but the comfort slowly disappears!

·Interaction can change multiple needs at different speeds: watching TV may satisfy entertainment needs, but it will increase the character’s appetite for snacks.

·Objects have slots that agents can enter when interacting with them: turn a single bed into a double bed by adding slots.

·Drag and drop slots freely in the scene to determine where the character must be when running the interaction.

·Add a slot to the agent where other agents can interact, such as allowing a fox to eat a rabbit.

·Time slot allocation: The intelligent system is responsible for allocating available time slots to agents.

·In the same world, multiple species: gnomes and humans have different needs.

·Choose whether agents are focused on their goals, or whether they are focused on the utility provided by available interactions.

·Manage requirements, species, interactions, and databases in the editor extension released with the Unity NEEDSIM Life simulation.

·Ten example scenarios containing various scripts and resources.

and

·Based on innovative research presented at the Conference on Fundamentals of Digital Games and the Vienna Conference on Artificial Intelligence for Games.