File size: 31.2mb
Version: 1.7.4
Original Unity Version: 4.3.4 or higher
Global Illumination Proxy is a light manipulation framework that allows the simulation of indirect global lighting in Unity, supports all Unity versions and platforms, and is optimized for excellent performance in mobile systems. Create spectacular indirect lighting with minimal resources and Unity lighting for maximum compatibility and performance. The system uses an unshaded point light source to simulate light reflected from a surface.
The system was created to provide realistic GI that can be scaled based on hardware goals. It supports all Unity light source types (point, spot, and directional lights) and is available on all platforms as well as Unity Free and Pro.
This framework is written in C#code and provides the source code.